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progress-draw

source

Types


print-highscore-obj: basicsource
Fields
type: type
self: texture-page
index: int32
previous: texture-page
place: int32
score: float
game-score: basic
context: font-context
local-scale: float
interp: float

Functions


begin-scissor

begin-scissor(arg0: hud-box, arg1: progress) => intsource

begin-scissor-level

begin-scissor-level(arg0: hud-box) => intsource

begin-scissor-missions

begin-scissor-missions(arg0: hud-box) => intsource

begin-scissor-scene

begin-scissor-scene(arg0: hud-box) => intsource

begin-scissor-secret

begin-scissor-secret(arg0: hud-box, arg1: progress) => intsource

draw-busy-loading

draw-busy-loading(arg0: font-context) => floatsource

draw-continue-retry

draw-continue-retry(arg0: progress, arg1: font-context) => pointersource

draw-decoration

draw-decoration(arg0: menu-option, arg1: font-context, arg2: float, arg3: int, arg4: symbol, arg5: float) => pointersource

draw-decoration-load-save

draw-decoration-load-save(arg0: menu-option, arg1: font-context, arg2: float, arg3: int) => pointersource

draw-decoration-secrets

draw-decoration-secrets(arg0: menu-option, arg1: font-context, arg2: float, arg3: text-id) => pointersource

draw-highlight

draw-highlight(arg0: int, arg1: int, arg2: float) => pointersource

draw-highscore-cup

draw-highscore-cup(arg0: texture-page, arg1: int, arg2: int, arg3: int, arg4: float, arg5: float) => pointersource
First int is an enum

draw-highscore-icon

draw-highscore-icon(arg0: menu-highscores-option, arg1: uint, arg2: int, arg3: int, arg4: float) => pointersource

draw-missions-decoration

draw-missions-decoration(arg0: menu-missions-option, arg1: font-context, arg2: float, arg3: text-id) => pointersource

draw-missions-up-down

draw-missions-up-down(arg0: font-context) => nonesource

draw-percent-bar

draw-percent-bar(arg0: int, arg1: int, arg2: float, arg3: rgba) => nonesource

draw-previous-next

draw-previous-next(arg0: menu-highscores-option, arg1: font-context, arg2: symbol) => nonesource

draw-savegame-box

draw-savegame-box(arg0: menu-option, arg1: float, arg2: float, arg3: float, arg4: float) => pointersource

draw-scene-up-down

draw-scene-up-down(arg0: font-context) => nonesource

draw-secret-list

draw-secret-list(arg0: secret-item-option, arg1: progress, arg2: font-context, arg3: int, arg4: symbol, arg5: float) => nonesource

draw-sound-options-decoration

draw-sound-options-decoration(arg0: menu-slider-option, arg1: font-context, arg2: float, arg3: symbol, arg4: text-id) => pointersource

draw-up-down

draw-up-down(arg0: font-context) => nonesource

draw-yes-no

draw-yes-no(arg0: progress, arg1: font-context) => pointersource

end-scissor

end-scissor(arg0: hud-box, arg1: float) => intsource

end-scissor-level

end-scissor-level(arg0: hud-box, arg1: float) => intsource

end-scissor-missions

end-scissor-missions(arg0: hud-box, arg1: float) => intsource

end-scissor-scene

end-scissor-scene(arg0: hud-box, arg1: float) => intsource

end-scissor-secret

end-scissor-secret(arg0: hud-box, arg1: float) => intsource

eval-highscore

eval-highscore(arg0: print-highscore-obj) => intsource

find-mission-text-at-index

find-mission-text-at-index(arg0: int) => game-task-node-infosource

get-highscore-icon

get-highscore-icon(arg0: int) => uintsource
TODO - Icon id enum perhaps?

get-highscore-icon-scale

get-highscore-icon-scale(arg0: int) => floatsource
TODO - takes an enum?

get-highscore-icon-xoffset

get-highscore-icon-xoffset(arg0: int) => intsource

get-highscore-icon-yoffset

get-highscore-icon-yoffset(arg0: int) => intsource
TODO - takes an enum?

get-highscore-score

get-highscore-score(arg0: int) => intsource
TODO - takes and returns an enum?

get-highscore-text

get-highscore-text(arg0: int) => text-idsource
TODO - takes an enum?

get-highscore-text-sub

get-highscore-text-sub(arg0: int) => text-idsource
TODO - takes an enum?

get-highscore-type

get-highscore-type(arg0: int) => symbolsource
TODO - takes an enum?

get-level-icon-id-01

get-level-icon-id-01(arg0: int) => texture-idsource
TODO - Icon id enum perhaps?

get-level-icon-id-02

get-level-icon-id-02(arg0: int) => texture-idsource
TODO - Icon id enum perhaps?

get-level-icon-id-03

get-level-icon-id-03(arg0: int) => texture-idsource
TODO - Icon id enum perhaps?

get-level-icon-id-04

get-level-icon-id-04(arg0: int) => texture-idsource
TODO - Icon id enum perhaps?

get-next-highscore

get-next-highscore(arg0: int) => intsource

get-num-highscores

get-num-highscores() => intsource

get-prev-highscore

get-prev-highscore(arg0: int) => intsource

highscore-available?

highscore-available?(arg0: int) => symbolsource

memcard-unlocked-secrets?

memcard-unlocked-secrets?(arg0: symbol) => game-secretssource

num-unlocked-secret?

num-unlocked-secret?(arg0: game-secrets) => intsource
print-highscore(arg0: print-highscore-obj) => floatsource
print-language-name(arg0: text-id, arg1: font-context, arg2: int, arg3: symbol) => nonesource
print-menu-text(arg0: string, arg1: symbol, arg2: font-context, arg3: progress) => nonesource

progress-selected

progress-selected(arg0: int) => font-colorsource

sort-task-node-result

sort-task-node-result(arg0: int) => nonesource

str-print-time

str-print-time(arg0: float) => stringsource

unlocked-secret-menu?

unlocked-secret-menu?(arg0: game-secrets) => symbolsource

progress-h

source

Types


menu-already-exists-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-aspect-ratio-option: menu-graphic-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-bigmap-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-card-removed-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-center-screen-graphic-option: menu-graphic-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
next-state: symbol
menu-create-game-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-error-auto-saving-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-error-disc-removed-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-error-loading-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-error-reading-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-format-card-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-game-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-graphic-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-highscores-option: paged-menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
page-index: int32
prev-page-index: int32
num-pages: int32
slide-dir: float
last-move: uint64
sprites: hud-sprite
menu-icon-info-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
sprites: hud-sprite
menu-insert-card-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-insufficient-space-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
menu-language-game-option: menu-game-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
language-selection: uint64
language-direction: basic
language-transition: basic
language-x-offset: int32
menu-language-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
language-selection: language-enum
language-direction: symbol
language-transition: basic
language-x-offset: int32
menu-loading-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-main-menu-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
next-state: symbol
menu-memcard-slot-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
sprites: hud-sprite
pad: uint8
menu-missions-option: paged-menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
page-index: int32
prev-page-index: int32
num-pages: int32
slide-dir: float
task-line-index: int32
last-move: uint64
menu-on-off-game-subtitles-option: menu-game-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-on-off-game-vibrations-option: menu-game-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-on-off-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
value-to-modify: pointer
menu-on-off-progressive-scan-graphic-option: menu-graphic-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-option: basicsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
Methods
respond-progress(obj: menu-option, arg0: progress, arg1: object) => intsource
Handle progress menu navigation logic.
draw-option(obj: menu-option, arg0: progress, arg1: font-context, arg2: int, arg3: symbol) => nonesource
menu-option-method-11: unknown
menu-option-list: basicsource
Fields
type: type
y-center: int32
y-space: int32
scale: float
options: array
menu-progressive-mode-ok-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-progressive-mode-warning-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-qr-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: function
menu-quit-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-quit-qr-option: menu-qr-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: function
next-state: symbol
menu-restart-mission-qr-option: menu-qr-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: function
next-state: symbol
menu-secret-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
item-index: int32
prev-item-index: int32
num-items: int32
num-hero-items: int32
secret-items: array
last-move: uint64
sprites: hud-sprite
menu-secrets-insufficient-space-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-select-scene-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
task-index: int32
last-move: uint64
menu-select-start-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
task-index: int32
real-task-index: int32
last-move: uint64
menu-slider-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
value-to-modify: pointer
sprites: hud-sprite
menu-stereo-mode-sound-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-sub-menu-game-option: menu-game-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
next-state: symbol
menu-sub-menu-graphic-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
next-state: symbol
menu-sub-menu-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
next-state: symbol
pad: uint8
menu-sub-menu-qr-option: menu-qr-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: function
next-state: symbol
menu-sub-menu-sound-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
next-state: symbol
menu-subtitle-language-game-option: menu-game-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
language-selection: uint64
language-direction: basic
language-transition: basic
language-x-offset: int32
menu-unlocked-menu-option: menu-sub-menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
next-state: symbol
pad: uint8
menu-video-mode-ok-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-video-mode-option: menu-graphic-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
last-move: uint64
value-to-modify: pointer
menu-video-mode-warning-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
menu-yes-no-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
value-to-modify: pointer

paged-menu-option

paged-menu-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
page-index: int32
prev-page-index: int32
num-pages: int32
slide-dir: float

progress

progress: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
current-options: menu-option-list
menu-transition: float
option-index: int32
want-option-index: int32
next-option-index: int32
graphic-index: int32
selected-option: symbol
current: symbol
next: symbol
ring-angle: float
ring-want-angle: float
init-quat: quaternion
pos-transition: float
anim-frame: float
swing: float
main-menu: symbol
state-stack: symbol
option-index-stack: int32
state-pos: int32
secret-buying: basic
secret-buy-choice: basic
sliding: float
sliding-off: float
scanlines-alpha: float
sliding-height: float
Methods
come-in: unknown
idle: unknown
go-away: unknown
gone: unknown
init-defaults(obj: progress) => connectionsource
Initialize default menu settings.
progress-method-25(obj: progress) => nonesource
is-gone(obj: progress) => objectsource
can-go-back?(obj: progress) => symbolsource
progress-method-28(obj: progress, arg0: symbol) => symbolsource
progress-method-29(obj: progress) => intsource
progress-method-30(obj: progress) => intsource
set-next-state(obj: progress, arg0: symbol, arg1: int) => intsource
Set the next menu state specified by arg0 at the index specified by arg1.
set-menu-options(obj: progress, arg0: symbol) => intsource
Set the menu options for the menu state specified by arg0.

secret-item-option

secret-item-option: menu-optionsource
Fields
type: type
name: text-id
scale: symbol
unknown: function
box: hud-box
options: menu-option
cost: int32
can-toggle: symbol
flag: game-secrets
avail-after: game-task-node

progress-static

source

Types


hud-scene-info

hud-scene-info: basicsource
Fields
type: type
name: string
continue: string
info: object
info-str: string
info-list: pair
text: text-id

Variables


*already-exists-options*

*already-exists-options*: menu-option-listsource

*bigmap-options*

*bigmap-options*: menu-option-listsource

*card-removed-options*

*card-removed-options*: menu-option-listsource

*create-game-options*

*create-game-options*: menu-option-listsource

*error-auto-saving-options*

*error-auto-saving-options*: menu-option-listsource

*error-disc-removed-options*

*error-disc-removed-options*: menu-option-listsource

*error-loading-options*

*error-loading-options*: menu-option-listsource

*error-reading-options*

*error-reading-options*: menu-option-listsource

*format-card-options*

*format-card-options*: menu-option-listsource

*game-options-demo*

*game-options-demo*: menu-option-listsource

*game-options-japan*

*game-options-japan*: menu-option-listsource

*game-options*

*game-options*: menu-option-listsource

*graphic-options*

*graphic-options*: menu-option-listsource

*graphic-title-options-pal*

*graphic-title-options-pal*: menu-option-listsource

*highscores-options*

*highscores-options*: menu-option-listsource

*hud-ring-demo-graphic-remap*

*hud-ring-demo-graphic-remap*: arraysource

*hud-ring-graphic-remap*

*hud-ring-graphic-remap*: arraysource

*hud-ring-kiosk-graphic-remap*

*hud-ring-kiosk-graphic-remap*: arraysource

*hud-select-scene-act1*

*hud-select-scene-act1*: arraysource

*hud-select-scene-act2*

*hud-select-scene-act2*: arraysource

*hud-select-scene-act3*

*hud-select-scene-act3*: arraysource

*icon-info-options*

*icon-info-options*: menu-option-listsource

*insert-card-options*

*insert-card-options*: menu-option-listsource

*insufficient-space-options*

*insufficient-space-options*: menu-option-listsource

*language-name-remap*

*language-name-remap*: arraysource

*load-save-options*

*load-save-options*: menu-option-listsource

*loading-options*

*loading-options*: menu-option-listsource

*main-demo-options*

*main-demo-options*: menu-option-listsource

*main-kiosk-options*

*main-kiosk-options*: menu-option-listsource

*main-options-debug*

*main-options-debug*: menu-option-listsource

*main-options*

*main-options*: menu-option-listsource

*missions-options*

*missions-options*: menu-option-listsource

*options*

*options*: menu-option-listsource

*progressive-mode-ok-options*

*progressive-mode-ok-options*: menu-option-listsource

*progressive-mode-warning-options*

*progressive-mode-warning-options*: menu-option-listsource

*quit-options*

*quit-options*: menu-option-listsource

*quit-restart-options*

*quit-restart-options*: menu-option-listsource

*save-options-title*

*save-options-title*: menu-option-listsource

*secret-options*

*secret-options*: menu-option-listsource

*secrets-insufficient-space-options*

*secrets-insufficient-space-options*: menu-option-listsource

*select-scene-options*

*select-scene-options*: menu-option-listsource

*select-start-options*

*select-start-options*: menu-option-listsource

*sound-options*

*sound-options*: menu-option-listsource

*stereo-mode-name-remap*

*stereo-mode-name-remap*: arraysource

*title*

*title*: menu-option-listsource

*unlocked-secrets*

*unlocked-secrets*: menu-option-listsource

*video-mode-ok-options*

*video-mode-ok-options*: menu-option-listsource

*video-mode-warning-options*

*video-mode-warning-options*: menu-option-listsource

progress

source

Types


hud-ring-cell

hud-ring-cell: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
parent-override: pointer
joint-idx: int32
init-angle: degrees
graphic-index: int32
Methods
idle: unknown

progress-global-state

progress-global-state: basicsource
Fields
type: type
aspect-ratio-choice: symbol
video-mode-choice: symbol
yes-no-choice: symbol
on-off-choice: symbol
which-slot: int32
starting-state: symbol
last-slot-saved: int32
slider-backup: float
language-backup: language-enum
center-x-backup: int32
center-y-backup: int32
aspect-ratio-backup: symbol
last-slider-sound: time-frame
video-mode-timeout: time-frame
progressive-mode-timeout: time-frame
current-task-index: int32
current-line-index: int32
first-closed-line-index: int32
extra-text-state: int32
current-task: uint8
num-open-tasks-found: int32
num-closed-tasks-found: int32
color-flash-counter: int32
num-unlocked-secrets: int32
game-options-item-selected: int32
game-options-item-picked: basic
game-options-last-move: uint64
game-options-vibrations: symbol
game-options-subtitles: symbol
game-options-language-index: int32
game-options-subtitle-language-index: int32
graphic-options-item-selected: int32
graphic-options-item-picked: basic
graphic-options-last-move: uint64
graphic-options-aspect-ratio: symbol
graphic-options-progressive-scan: symbol
qr-options-item-selected: int32
qr-options-item-picked: basic
qr-options-last-move: uint64
qr-options-restart: basic
qr-options-quit: basic
total-num-tasks: int32
scene-player-act: int32
stereo-mode-backup: int32
secrets-unlocked: symbol
missions-total-spacing: float
clear-screen: basic

Functions


activate-progress

activate-progress(arg0: process, arg1: symbol) => nonesource

begin-scan

begin-scan(arg0: hud-box, arg1: progress) => intsource

deactivate-progress

deactivate-progress() => nonesource

end-scan

end-scan(arg0: hud-box, arg1: float) => intsource

hide-progress-screen

hide-progress-screen() => nonesource

hud-ring-cell-init-by-other

hud-ring-cell-init-by-other(arg0: int, arg1: float, arg2: int) => objectsource
menu-update-purchase-secrets(arg0: menu-secret-option) => nonesource

min-max-wrap-around

min-max-wrap-around(arg0: int, arg1: int, arg2: int) => intsource

progress-allowed?

progress-allowed?() => symbolsource

progress-init-by-other

progress-init-by-other(arg0: symbol) => objectsource

progress-intro-start

progress-intro-start(arg0: symbol) => intsource

progress-post

progress-post() => nonesource

progress-trans

progress-trans() => nonesource

set-ring-position

set-ring-position(arg0: progress) => floatsource

update-center-screen

update-center-screen() => intsource

update-restart-quit

update-restart-quit(arg0: menu-option, arg1: progress, arg2: symbol) => intsource

Variables


*progress-process*

*progress-process*: pointersource

*progress-save-info*

*progress-save-info*: mc-slot-infosource

*progress-stack*

*progress-stack*: pointersource

*progress-state*

*progress-state*: progress-global-statesource